The Hole tavern sign Fartle

Fartle

The dice table of Kuttenberg, lifted out of Kingdom Come: Deliverance II and put in your browser: forty loaded dice, thirty-one badges, fourteen opponents, their voices, and Henry's wind.

Made by French Faker  ·  ☕ Buy me a coffee

Free, no account: an anonymous profile is created when you sit at an online table. About 90 MB to load the first time, then cached.

Career, free table and online play. Landscape on phones.

Fetching the dice…

Keyboard: ◀ ▶ choose a die, Space keep, R score and roll, Enter score and pass, B badge, F… Henry.

Grind your way from Beggar to Emperor

A career at the table

Start with 100 groschen, six ordinary dice and the Beggar. Every win pays the stake, a first win pays triple and unlocks the next opponent, up to the Emperor and his 300-groschen games.

The merchant and the loot

Buy the game's loaded dice at their real prices as you climb, win the opponent's dice and badges when you beat him. Collection bars: 39 dice, 31 badges.

Daily challenges

Three challenges a day, the same for everyone, with a streak that multiplies the rewards up to ×2. Titles follow the best opponent you have beaten.

Voices from the game

The opponents speak with their original English voices, Henry answers with Tom McKay's lines, and the tavern hums behind you: fireplace, crowd, the rattle of the cup.

Online tables

Against a friend

Create a room, share its four-letter code, and play with the dice and badge from your career. Web and Windows players sit at the same tables.

Automatic search

Pick a stake, 10, 50 or 150 groschen, and wait for an opponent. The server rolls the dice and keeps the purse: nobody can cheat the throw.

Your profile

Choose a name, a portrait from the Codex or your own picture, follow your wins and losses and your rank on the leaderboard.

A look at the table

The dice table
The table in the Devil's Den, the cup in your hand
The career board
The career board: opponents, daily challenges, collection
The merchant
The merchant sells the dice at the game's prices
End of a game
End of a game, with the opponent's word on it

On your phone

iPhone and iPad

Open this page in Safari, tap the Share button (the square with an arrow), then Add to Home Screen. The dice open full screen, in landscape, like an app.

Android

In Chrome, tap Install the app above, or the menu ⋮ then Add to Home screen. Once played, the game also opens offline; only the online tables need a connection.

Windows

Chrome and Edge show an install icon in the address bar. There is also a Windows build; ask the innkeeper.

The rules, in short

  • Roll six dice. Ones score 100, fives score 50, three of a kind score a hundred times the face (three ones: 1000), and every extra die of the kind doubles it. Straights: 1 to 5 = 500, 2 to 6 = 750, 1 to 6 = 1500.
  • Keep at least one scoring die, then roll the rest again or bank the turn. If a roll scores nothing, the turn is lost. If every die scores, they all come back.
  • First to the goal wins the stake. Loaded dice favour certain faces; the devil's head is a joker that completes a set.
  • Badges only work when both players bring the same metal: head start, formations, extra die, second throw, defence, and more.